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NPC Generator

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Advanced [show]


Millicent Pinkerton, Female Human [Permalink]

Personal [hide]

Description: This southern woman dresses well, typically a more casual-formal manner. Her clothes are grease stained in places. She has a very tight haircut. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Detective, her mother struggled to pay the bills. Millicent was born on a far southern plains where she grew up under the tutelage of her mother, an expert Sellsword. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Millicent Pinkerton, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)15 (+2) 15 (+2)17 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Masterwork Musical instrument.


Social Check DCs


Emeny Wellington, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a black coat over a red low-cut shirt, and a Stetson hat upon her head. She has a long red ponytail with little hanging trinkets. Her eyes are violet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Emeny grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emeny. She tends to her Servant job now, and dutifully fulfills any obligations she has.

Motivation: To be a Blacksmith again; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted, Philantrophist. Bonds: Immigrant, Criminal record, Job. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Emeny Wellington, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 17 (+3)15 (+2)
Skills Arcana +5, Perception +6
Senses Passive Perception 16
Languages Common, Celestial, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Ahlyssa Tyndall, Female Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western woman wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has shaved her head bald. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Stableman arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: To be a Animal Trainer again; and she has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Rich, Job. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Ahlyssa Tyndall, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Raymond Darby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is matted, messy, and big. His eyes are blue and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in a small island village. A freak accident while working with his Fletcher mother left him crippled. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Flaws: Ugly, Shy, Disease. Bonds: Poor, Criminal record, Nature. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Raymond Darby, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)13 (+1) 14 (+2)17 (+3)
Skills Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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