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NPC Generator

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Advanced [show]


Millicent Charlton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a black vest and prefers brown and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has wavy black hair. Her eyes are hazel and catlike.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she feels threatened by others

Ideals: Justice. Flaws: Ugly, Fearful, Antagonistic. Bonds: Nature. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Millicent Charlton, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Perception +4, Stealth +0
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Norman Ansley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. His wide-brimmed hat is riddled with cuts and holes. He has gleaming, smiling green eyes.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Slave Trader, Norman learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: He wants to get laid; and to be a bellfounder again

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Rich, Job, Has a crush. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Norman Ansley, Male Human Paladin 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Iolite (40 gp). Silver pearl (160 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Kent, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large tan jacket. He sports a flattop hair cut. His brown eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Don was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Don decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A deep hatred of dire rats; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Enemies. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Don Kent, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Sybil Tindall, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her shortbow. Her whole body is exceptionally muscular. She has wavy auburn hair. Her eyes are green and catlike.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Sybil enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She got into the Glassblower business at a young age. She helped her mother out around the business and became quite the natural. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Persistence. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Sybil Tindall, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)10 (+0) 17 (+3)11 (+0)
Skills Medicine +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp.


Social Check DCs

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