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NPC Generator

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Advanced [show]


Sarah Wellington, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has a large pastel mantle and cape that has been intricately interwoven into her black robe. She wears a colorful flower in her chestnut hair. Her fierce violet eyes like to dwell on things.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Sarah studied abroad. A few years later when the west was not economically sound they moved to her current location. She was granted psionic powers by her dying sister.

Motivation: To get a good night's sleep; and she feels the way she acts is they only way to get by in the world

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Immigrant, Attractive. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Sarah Wellington, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)16 (+3) 8 (-1)10 (+0)
Skills Religion +6, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Reynard Marston, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown tunic with blue highlights, and long white pants that bunch up around his shoes. He has shaved his head bald. He has gleaming, smiling hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Passionate. Flaws: Ugly. Bonds: Has a crush, Rich, Slave, Adventurer. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Reynard Marston, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 14 (+2)5 (-3)
Skills Insight +5, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Golden pearl (160 gp). 1 Chain shirt. 1 Full Plate.


Social Check DCs


Theodoric Emsworth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Theodoric was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He has a rivalry with the Church that dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Theodoric Emsworth, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 8 (-1)15 (+2)
Skills Investigation +6, Persuasion +5
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Giselle Barlow, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her golden hair is lengthy and is close to two feet long. Her brown unseeing eyes seem to look past you.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She never wears the same outfit twice, unless she absolutely has to.

History: She was born at the edge of vast plains. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and she is terrified, and will act out of fear

Ideals: Athletic, Artistic. Flaws: Disease, Cynical. Bonds: Nature, Immigrant. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Giselle Barlow, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)15 (+2) 12 (+1)18 (+4)
Skills Intimidation +7, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Freshwater pearl (12 gp). White opal (1200 gp).


Social Check DCs

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