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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Charles Springfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and dresses in collared shirts and wears a proper scarf over his head. His right hand appears badly burned and disfigured. His head has been shaved. His hazel unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Justice. Flaws: Ugly, Disease. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Charles Springfield, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 17 (+3)15 (+2)
Skills Deception +5, Insight +6
Senses Passive Perception 13
Languages Common, Giant, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Graeme, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His white hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Impulsive. Bonds: Religious, Slave, Rich. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Trym Graeme, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Hunter Hampton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears dark leathers with embroidery. He wears his silver hair down. His face is scarred and worn.

Personality: Eccentric and domineering, Hunter will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Hunter was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Hunter was left his father's suit of armor and trained in its use and care. He struck the Doctor job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Job, Military. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Hunter Hampton, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Alexandrite (1000 gp). Peridot (30 gp). 1 Minor magic item.


Social Check DCs


Eleanor Burton, Female Human [Permalink]

Personal [hide]

Description: She wears just a brown suit. She has a moderate pudge and is not very fit. Her auburn hair is long and unkept. Her blue eyes dart from person to person to random spaces in the air.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born at the edge of vast plains. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Eleanor Burton, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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