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NPC Generator

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Lvl.
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Advanced [show]


Alice Alby, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright violet and green, and wears rings and necklaces with large, colorful gems. Her black hair is styled in orderly dreadlocks. Her face is scarred and worn.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a habit of throwing herself into exceedingly dangerous situations.

History: Alice was born the youngest of three triplets. She struck it rich when she found rare goods in large quantities. Due to her spouse's obsession with being a Unemployed they were divorced and she won custody of their son. She worked as a Spice Merchant, and she later adopted a second son.

Motivation: She seems to be bored by most things; and she is greedy

Ideals: Fighting. Flaws: Ugly, Mundane, Impulsive. Bonds: Rich, Family. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Alice Alby, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills History +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp.


Social Check DCs


Griselda Bentley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears silk and lounges about seductively, she is not a threatening figure. She has shaved her head bald. Her fair skin shows little sign of her aristocratic breeding.

Personality: A skeptical and narcissistic woman, Griselda's first love is herself. Her second love is also herself. She is a great chef.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Impeccable, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Merchant

Voice: French accent

Attributes [hide]

Griselda Bentley, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)9 (-1) 9 (-1)6 (-2)
Skills Insight +2, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Yardley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is black. He has violet eyes and a green hat with a white feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 6 years old his parents immigrated from the north. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He left for the north, certain he would find work there.

Motivation: Marry his brother to traveling adventurers; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Greedy, Addict. Bonds: Immigrant, Enemies, Family. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Kyle Yardley, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. 1 Banded mail.


Social Check DCs


Ernest Warwick, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and is wearing a long, grey, dusty cloak. His right hand appears badly burned and disfigured. His long chestnut hair reaches down to his waist. He has a dull look in his brown eyes.

Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Antagonistic, Fearful. Bonds: Enemies. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Ernest Warwick, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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