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NPC Generator

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Advanced [show]


Randal Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of the sun god on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He has a long auburn beard with little hanging trinkets. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not trust anyone and sleeps with one eye open.

History: His mother raised him in a mountain cabin. A few years later when the west was not economically sound they moved to his current location. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and expand his business

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Nature, Immigrant. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Randal Stansfield, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 8 (-1)16 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Norton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Immigrant, Guardian. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Bertram Norton, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Golden yellow topaz (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sarah Byron, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries a battered bastard sword and tarnished monstrous two handed axe as well. Her brown hair is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is very quiet and rarely speaks above a whisper. She has a small toy that she constantly fidgets with.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Shy, Addict. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Sarah Byron, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Red garnet (100 gp). Deep blue spinel (700 gp). Blue quartz (13 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Kyle Clare, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He has achieved small success as a Bowyer.

Motivation: To protect his home; and someone believes him a fraud

Ideals: Athletic, Artistic. Bonds: Enemies, Job, Guardian. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Clare, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 17 (+3)17 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs

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