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NPC Generator

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Advanced [show]


Sarah Richie, Female Human [Permalink]

Personal [hide]

Description: She wears a blue shirt with thin brown vertical stripes and black pants. She is portly but not overly obese. She keeps her chestnut hair in a pixie cut. She wears a mask on her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north to a Barrister, Sarah learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barrister work with an outfit from a few towns over. Barrister work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Barrister.

Motivation: Wants her loneliness to end; and wants to open a new tavern

Flaws: Emotional, Fearful. Bonds: Job, Has a crush. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Sarah Richie, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 7 (-2)11 (+0) 10 (+0)15 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 90 pp. 1 Superior lock.


Social Check DCs


Hunter Benson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears white trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His white hair is smooth and relatively long. His hazel eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Religious, Adventurer. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

Hunter Benson, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Full Plate.


Social Check DCs


Anselm Brandon, Male Human [Permalink]

Personal [hide]

Description: An older man who wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His red hair is cut short. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants a kiss; and money/treasure

Ideals: Persistence. Flaws: Antagonistic, Ugly. Bonds: Rich, Has a crush. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Brandon, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Hematite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Ainsworth, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears a robe, a symbol of death around her neck, and a kukri on her belt. Her clothes are grease stained in places. With wild auburn hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Beatrice isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Further she is a bit of a stoner and is frequently out of it.

History: Born in a small village she learned the ways of the warrior from her mother. Beatrice was born on a far northern island where she grew up under the tutelage of her mother, an expert Bowyer. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beatrice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Beatrice Ainsworth, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)17 (+3) 12 (+1)11 (+0)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs

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