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NPC Generator

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Advanced [show]


Gomory Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears violet cloth garments or leather armor. He wears a colorful flower in his blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Navigator.

Motivation: Wishes to resurrect an old love.

Ideals: Joker. Bonds: Attractive, In love, Poor, Job. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Gomory Dalton, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)7 (-2) 12 (+1)16 (+3)
Skills Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Brown-green garnet (120 gp).


Social Check DCs


Bertram Marlowe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt, and his gloved hand is found clutching a mace. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Stoic and calm, he prefers to meditate than take action. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Marlowe, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +6, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Oakley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears baggy tan pantaloons and a black scarf, marred by teas. His hair is long and auburn with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a criminal king-pin and mafia family He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Kody Oakley, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Red spinel (130 gp). Violet garnet (1300 gp). Alexandrite (1300 gp).


Social Check DCs


Adelaide Mori, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is well dressed, but even with her fine clothing she looks run-down, and a wedding ring on her left hand. Her blonde hair is greasy and uncared for. Her thin eyebrows rest above her beady blue eyes.

Personality: She has a massive crush on the younger sibling of the Dyer who has hired her part-time. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born the only child of a wealthy merchant. She went to a religious school and was inspired by the priests there in charitable deeds. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Her religion dominates her actions; and she has a crush on the local stableman

Ideals: Entrepeneur. Flaws: Ugly. Bonds: In love, Has a crush, Religious. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adelaide Mori, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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