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NPC Generator

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Advanced [show]


Diggory Mitchell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. His skin is fair and his fingers are delicate and long. He is bald on top and has large golden tufts of hair around his ears. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. His father took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Diggory Mitchell, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Star rose quartz (50 gp). Amethyst (80 gp).


Social Check DCs


Oriel Law, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a custom-built plate barding that's adorned with green lining and desert motifs, and is pretty ugly. She wears her chestnut hair down. Her face is covered beneath a completely black helmet.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She believes the world needs to unite to get rid of brigands once and for all.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Oriel Law, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Maynild Clive, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears green trousers with grey and blue striped suspenders. She wears various colorful collared shirts. Her black hair is braided into rings. She has several tiny sapphire earrings on each ear.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Maynild is combative with any and all who dare try her patience in the slightest.

History: She got into the Bricklayer business at a young age. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and she's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Bricklayer

Voice: Forgets to breathe while speaking

Attributes [hide]

Maynild Clive, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 17 (+3)13 (+1)
Skills Athletics +5, Investigation +6
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Camden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a pastel suit. His head has been shaved. This gray eyed southerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.

Motivation: To unite with his brother.

Ideals: Gifted. Flaws: Ugly, Mundane, Impulsive. Bonds: Family. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Randal Camden, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 10 (+0)8 (-1)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. Amber (140 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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