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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Agatha Graham, Female Human [Permalink]

Personal [hide]

Description: Standing 5'0", this woman is wearing a long, blue cloak. She keeps her long auburn hair kept up in a rat tail. Her eyes are a pleasant violet.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She never wears the same outfit twice, unless she absolutely has to.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Agatha was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Agatha's mother didn't care for her much, and the feeling was mutual. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Agatha Graham, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Performance +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp.


Social Check DCs


Trym Copeland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light pastel in addition to tight pants. His moppish black hair is in a traditional bowl cut. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Beggar, but he was a colossal failure. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: Revenge; and he is unsatisfied with his job

Flaws: Ugly, Shy, Disease. Bonds: Immigrant, Job, Enemies. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Trym Copeland, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Morley, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her long auburn hair kept up in a rat tail. Her eyes are blue and she is always smoking a pipe.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She got into the Miller business at a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Miller responsibilities is difficult; and expand her business

Flaws: Ugly, Terse, Shy. Bonds: Job, Religious. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Millicent Morley, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 14 (+2)17 (+3)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp.


Social Check DCs


Hunter Marlee, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He sports blue clothing, slightly heavier than average wear. He keeps his long brown hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Shy, Insane. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Hunter Marlee, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)17 (+3) 11 (+0)11 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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