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NPC Generator

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Advanced [show]


Gunter Cooper, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, black cloak. He is tall, broad shouldered and powerfully built. His black hair is drawn into a tight pony tail with a card scrunchie. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: He has a crush on the local Jeweler; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, Emotional. Bonds: Immigrant, Job, Has a crush. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Gunter Cooper, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Tourmaline (40 gp). Lapis lazuli (9 gp). Blue quartz (9 gp).


Social Check DCs


Ermina Barton, Female Human [Permalink]

Personal [hide]

Description: She wears yellow trousers with white and pastel striped suspenders. She wears various colorful collared shirts. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She wears round tiny glasses practically rammed into her face.

Personality: She has always had a great fascination with Human culture. She always tries to repair and not replace. It was this mentality that drove her into the Tanner business.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved out south to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is greedy; and she is compelled to act according to her religious beliefs

Ideals: Persistence. Flaws: Racist. Bonds: Rich, Criminal record, Religious. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Ermina Barton, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)11 (+0) 6 (-2)13 (+1)
Skills Deception +4, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emma Clare, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear green pants and tee shirts and is in decent physical shape. Her long blonde hair reaches down to her waist. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her mother and her sister before her, after school she went straight into learning to become a Fortune-teller. She was granted necromantic powers by her dying sister.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Criminal record, Job. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Emma Clare, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp.


Social Check DCs


Alice Acton, Female Human [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. Her silver hair is wavy and long. Her eyes are a pleasant green.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the north, but her parents moved at a very young age to the east. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Expand her business; and wants to open a new tavern

Flaws: Shy, Antagonistic, Mundane. Bonds: Immigrant, Job. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Alice Acton, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Deception +6, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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