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NPC Generator

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Advanced [show]


Beatrice Mitchell, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat. She is physically well-built. She wears a colorful flower in her black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She also hits on women, regardless of circumstances.

History: Born in the north to a Laborer, Beatrice learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Laborer. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and she would like to get married and retire

Ideals: Logical. Bonds: Attractive, Job, Has a crush. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Beatrice Mitchell, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 11 (+0)18 (+4)
Skills Persuasion +7, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Raymond Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered green stockings. His skin is fair and his fingers are delicate and long. His black hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Raymond studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Raymond Heiser, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)6 (-2) 17 (+3)17 (+3)
Skills Nature +1, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Aquamarine (1600 gp). Rose (30 gp). Bloodstone (30 gp). Deep blue spinel (1600 gp).


Social Check DCs


Henry Beitz, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a red vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his red boots flare out at the collars. He wears his brown hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A rival would like him out of the picture.

Ideals: Professionalism. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Henry Beitz, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)15 (+2) 13 (+1)6 (-2)
Skills Athletics +1, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Blakeley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She likes to wear tan tank tops with green skirt. She has a hunchback. Her head has been shaved. She wears round tiny glasses practically rammed into her face.

Personality: Always inclined to offer people food she seems plenty friendly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She got into the Ploughman business at a young age. Her divine abilities were realized during a raid on her village. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to open a new tavern; and to find somewhere to settle down

Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Beatrice Blakeley, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 16 (+3)7 (-2)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Malachite (5 gp).


Social Check DCs

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