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NPC Generator

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Advanced [show]


Geoffrey Shipley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long brown hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a ruthless business man, a trait he acquired from his mother.

History: He was born blind and as such lacked many opportunities for work. Through the years after Geoffrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Geoffrey's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Athletic, Entrepeneur. Flaws: Shy, Disease, Antagonistic. Bonds: Adventurer. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Geoffrey Shipley, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 10 (+0)15 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Moreno, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large tan mantle and cape that has been intricately interwoven into his yellow robe, and is pretty ugly. His hair is greying and his face has many wrinkles. His eyes are a pleasant brown.

Personality: Stoic and calm, he prefers to meditate than take action. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Godfrey hails from a village terrorized by dire rats. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Moreno, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His hair is always cut to a buzz. His hazel eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Tim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Opinionated, Gifted. Bonds: Adventurer, Criminal record. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Browning, Male Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Conrad Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Mortician. His black hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the south. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and to reunite with his old friends

Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Adventurer, Immigrant, In love. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Conrad Melancon, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)17 (+3) 10 (+0)11 (+0)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. Zircon (50 gp). Citrine (50 gp).


Social Check DCs

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