Justin Barton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears skinny pants and wears a grey and black robe with the hood down. He has done his best to style his chestnut hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Justin will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Sold as a small child to a brothel owner, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Extrovert, Fighting. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 8 (-1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp. Deep blue spinel (600 gp). Azurite (12 gp).
Susannah Shirley, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is tall, broad shouldered and powerfully built. Her hair is always cut to a buzz. She has violet eyes.
Personality: She is almost excessively polite to everyone, even when angry. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: When she was but 5 years old her parents immigrated from the north. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has a crush on the local Farmer; and wants her loneliness to end
Flaws: Shy, Impulsive, Racist. Bonds: Immigrant, Has a crush. Occupation: Detective
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Coral (110 gp). Chrysoberyl (110 gp). Sard (50 gp). Hematite (14 gp).
Ella Tattersall, Female Human [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and carries kukris. Her auburn hair is cut short with large spiked bangs in the front. She wears an eyepatch.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She believes the world needs to unite to get rid of drow once and for all.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spice Merchant arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Spice Merchant soon after.
Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Moss agate (7 gp). Fire opal (600 gp). Rhodochrosite (7 gp). Blue sapphire (600 gp).
Thomas Oakes, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in earthy colors with a grey and yellow handkerchief worn on his right side, and is pretty ugly. His brown hair is braided into rings. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He is obsessed with a lost civilization.
History: He was born on a small isolated farm. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. In the meantime he has taken over work as a Fortune-teller and occasionally as a mercenary.
Motivation: He doesn't get along with people that don't share his tastes; and he wants revenge against giants
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, Nature, Enemies. Occupation: Fortune-teller
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Golden pearl (90 gp). Star ruby (1300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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