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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


John Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey shirt with thin tan vertical stripes and green pants. He wears his brown hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. He is afraid of women and trembles around them

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive, Nature. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

John Anderton, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 7 (-2)10 (+0) 16 (+3)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Shane Alston, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely grey suit with blue socks and a vest with buckled shoes. His blonde hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To clean up the streets.

Ideals: Professionalism, Joker. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Shane Alston, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)16 (+3) 17 (+3)16 (+3)
Skills Arcana +6, Deception +6
Senses Passive Perception 13
Languages Common, Undercommon, Auran, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Don Milton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a feathered hat to hide his balding. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The war was a terrible time for him, and Don does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Don was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Bricklayer job and began his own company from there.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and he feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: Immigrant, Job, Military. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Don Milton, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)10 (+0) 13 (+1)7 (-2)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Oriel Wakefield, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a long, black, dusty cloak. Her moppish silver hair is in a traditional bowl cut. Her amber eyes dart from person to person.

Personality: She has always had a great fascination with Human culture. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Oriel never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Flaws: Racist, Impulsive. Bonds: Rich, In love, Job. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oriel Wakefield, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs

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