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NPC Generator

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Advanced [show]


Peter Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tan trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He has dyed his greying silver hair a little too much giving a sharp silver color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Disciplined. Flaws: Insane, Selfish. Bonds: Immigrant. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Peter Marleigh, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. Moss agate (8 gp).


Social Check DCs


John Davenport, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. He wears a wide-brimmed hat to cover his moderate length black hair. His eyes are likewise gray.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also is a firm believer in the manly ideal.

History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world.

Flaws: Impulsive. Bonds: Slave, Attractive, Immigrant. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

John Davenport, Male Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Athletics +1, Performance +5
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Azurite (6 gp). Rose (70 gp). Deep blue spinel (700 gp). Black star sapphire (400 gp).


Social Check DCs


Melissa Marleigh, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'6" and wears a yellow vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her yellow boots flare out at the collars. She sports a flattop hair cut. She has a tattooed face.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the west, but her parents moved at a very young age to the south. In her 18th year, her parents were killed by a orcs raid, leaving Melissa alone in the world. After a stint in an orphanage, she was adopted. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is compelled to act according to her religious beliefs; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Enemies, Religious. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Melissa Marleigh, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Joan Marleigh, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Joan took refuge in the large cave and found the beat up kukri and armor she uses now. She became a Healer soon after.

Motivation: To be a Ploughman again; and she is greedy

Ideals: Athletic. Flaws: Addict. Bonds: Rich, Nature, Job. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Joan Marleigh, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)10 (+0) 10 (+0)10 (+0)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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