Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Margery Bentham, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears loose pants and a collared shirt complete with sweater beneath her coat, and is pretty ugly. Her white hair is braided into rings. Her thin eyebrows rest above her beady green eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also has developed a complete distrust of the Bookbinder profession.

History: Born to a Bookbinder, her father struggled to pay the bills. She was taken as a slave by a traveling circus and forced to perform She has drifted from career to career and currently works as a Barkeep.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Poor, Slave. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Margery Bentham, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 7 (-2)13 (+1)
Skills Athletics +2, Nature +5
Senses Passive Perception 8
Languages Common, Terran, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Amber (120 gp). Eye agate (9 gp). Banded agate (9 gp).


Social Check DCs


Henry Mitchell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Tanner does. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east to a Tanner, Henry learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He became a Tanner soon after.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Poor, Attractive. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Henry Mitchell, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)16 (+3) 11 (+0)15 (+2)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Sardonyx (20 gp). Freshwater pearl (15 gp). Golden pearl (50 gp). Coral (50 gp).


Social Check DCs


Simon Graeme, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of nunchakus, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. With bright golden hair and a scraggly beard. His fierce brown eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Fighting, Entrepeneur, Philantrophist. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Simon Graeme, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)6 (-2) 16 (+3)12 (+1)
Skills Persuasion +4, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Chrysoprase (80 gp). Moonstone (80 gp).


Social Check DCs


Hugolina Benson, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of morningstars on her belt, each one with a amber on the hilt. She wears a colorful flower in her golden hair. Her eyes are likewise violet.

Personality: Her tongue was cut out and she uses sign language. She receives visions of the future at random moments

History: She was born into a rich family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Hugolina Benson, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Azurite (8 gp). Sard (40 gp). Onyx (40 gp).


Social Check DCs

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