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NPC Generator

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Advanced [show]


Katherine Byron, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has no hair. She has amber eyes and a brown hat with a pastel feather.

Personality: She has always had a great fascination with Human culture. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Katherine hails from a village terrorized by gnolls. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She has passion for adventuring and risk; and she wants revenge against gnolls

Flaws: Ugly, Racist. Bonds: Immigrant, Adventurer, Enemies. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Katherine Byron, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)9 (-1) 14 (+2)9 (-1)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Golden yellow topaz (1000 gp). Chrysoberyl (80 gp).


Social Check DCs


Helen Tatum, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is generally well dressed albeit a few years behind the times. With wild blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Helen abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and she's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Helen Tatum, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)9 (-1) 11 (+0)15 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Ahlyssa Ramsey, Female Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She likes to wear ponchos typically of a light pastel in addition to tight pants. She has white hair. Her half smiles and amber eyes are beguiling and draw you in.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Her father raised her in a mountain cabin. In her 12th year, her parents were killed by a drow raid, leaving Ahlyssa alone in the world. After a stint in an orphanage, she was adopted. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To end her boredom; and several ex partners dislike her way of doing things and want revenge

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Nature, Enemies. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Ahlyssa Ramsey, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Black pearl (300 gp). Deep blue spinel (300 gp). Star ruby (1100 gp). Rhodochrosite (12 gp).


Social Check DCs


Agatha Wade, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and black workpants. Her shirt is tan, and she wears a heavy black leather apron most of the time. She wears her hair in dreadlocks. Her face is covered beneath a completely black helmet.

Personality: Stoic and calm, she prefers to meditate than take action. She does not believe in violence as a means to an end. She is a dedicated Mercenary but believes her peers are too gung-ho.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mercenary arts, while her mother instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Barkeep, but she was a colossal failure. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: Expand her business.

Ideals: Disciplined, Pacifist. Bonds: Rich, Job. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Agatha Wade, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 14 (+2)8 (-1)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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