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NPC Generator

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Advanced [show]


John Mitchell, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his club always slung over his shoulder. He carries with him a set of clubs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His top hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He also hits on women, regardless of circumstances.

History: When he was but 3 years old his parents immigrated from the north. John was born on a far northern desert where he grew up under the tutelage of his father, an expert Butcher. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Has a crush, Immigrant. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Mitchell, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 18 (+4)13 (+1)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp. Pink pearl (110 gp).


Social Check DCs


Williamina Graham, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a black vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a very tight haircut. Her eyes are a pleasant gray.

Personality: She will rave to anyone who will listen. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the north to a Assassin, Williamina learned a great deal about her father's area of expertise. She has had some formal music training, and achieved minor success. She inherited the family business which she has now maintained for 13 years.

Motivation: She is wracked by social anxiety; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Insane, Fearful. Bonds: Job. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Williamina Graham, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 9 (-1)8 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Gerard Enfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his greataxe. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of western immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable.

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Gerard Enfield, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Obsidian (14 gp). Tourmaline (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Law, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman has the majority of her body covered in plate. Her chestnut hair is cut short. Her eyes are violet.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Yvonne was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Healer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Justice. Flaws: Emotional. Bonds: Poor, Adventurer. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Yvonne Law, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)13 (+1) 10 (+0)15 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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