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NPC Generator

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Advanced [show]


Shane Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red tunic with blue highlights, and long brown pants that bunch up around his shoes. His small hat is riddled with cuts and holes. His amber eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Slave, Adventurer, Rich. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Brixton, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Charles Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy green pantaloons and a violet scarf. His chestnut hair is greasy and uncared for. His thin eyebrows rest above his beady hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Charles took refuge in the ruined castle and found the beat up bow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Charles Sutherland, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Amethyst (100 gp). Smoky quartz (40 gp). Chalcedony (40 gp).


Social Check DCs


Geoffrey Kenley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Insane. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Geoffrey Kenley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 10 (+0)12 (+1) 7 (-2)13 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Emerald (800 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp).


Social Check DCs


Oriel Huckabee, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is typically in her Bowyer uniform. Her auburn hair is lengthy. Her violet eyes peer out from beneath her deerstalker violet hat.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Animals are drawn to her, and she is able to talk to them.

History: She was raised in a forest tribe. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She inherited the family business which she has now maintained for 6 years.

Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Job, Nature. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Oriel Huckabee, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Moss agate (15 gp). Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs

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