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NPC Generator

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Advanced [show]


Elizabeth Whitby, Female Human [Permalink]

Personal [hide]

Description: This woman wears an entirely brown suit with yellow socks and a vest with buckled shoes. She has a penchant for wearing a ring with an oversized emerald on her left hand. She has slicked back auburn hair. Her face is covered beneath a completely black helmet.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born blind and as such lacked many opportunities for work. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She is greedy; and seeks redemption

Ideals: Justice. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Elizabeth Whitby, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Barclay, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She wears her brown hair down. She is baby faced.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A powerful necromancer made her what she is. There was a wharf not far from home where she often wandered off to fish. She's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people; and expand her business

Flaws: Antagonistic, Racist. Bonds: Attractive, Job, Mentor, Nature. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Rosalind Barclay, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Deep green spinel (40 gp). Azurite (16 gp). Obsidian (16 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Riley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean white cloak covering his clean studded leather. His hair is long and brown with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His violet eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Hunter's homeland. Hunter decided to take the middle way and become a bodyguard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Immigrant, Job, Adventurer, Rich. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Hunter Riley, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Manfred Ogden, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). His silver hair is lengthy and is close to two feet long. He has amber eyes and a tan hat with a green feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Merchant for hire.

Motivation: He desires power and/or immortality.

Flaws: Shy, Racist. Bonds: Has a crush, Adventurer, Job. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Manfred Ogden, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 18 (+4)4 (-3)
Skills Investigation +3, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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