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NPC Generator

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Advanced [show]


Geva Crawford, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she very much looks the part of a Fortune-teller. She keeps her silver hair in a pixie cut. Her eyes, though not visible through her cowl, are gray.

Personality: Geva is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Junk Dealer, but she got bored and became a Fortune-teller. She's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and to be a junk dealer again

Ideals: Extrovert. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Geva Crawford, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Norman Van Es, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His white hair is cut jaggedly and amateurishly. His amber unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Norman was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Cartwright again; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Disease, Emotional. Bonds: Slave, Job. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Van Es, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Half-Plate. 1 Full Plate. 1 Breastplate. 1 Breastplate.


Social Check DCs


Ernest Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy red suit. He sports a long red beard, and similarly colored long hair. His eyes, though not visible through his cowl, are blue.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To end his boredom; and he has money and likes to spend it

Flaws: Antagonistic, Secretive, Mundane. Bonds: Attractive, Rich, Job. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Ernest Deighton, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 10 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 5 (-3)13 (+1) 10 (+0)13 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Drogo Clare, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is unkempt and raggedy. He has gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: He was always a brilliant, if unscrupulous mind. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Gifted, Logical. Flaws: Ugly, Addict, Insane. Bonds: Poor. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Drogo Clare, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)18 (+4) 11 (+0)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs

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