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NPC Generator

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Advanced [show]


Elizabeth Haley, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. Her golden hair is kept up in a ponytail inside a feathered hat. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to make people angry or surprised. She is a logical person and will generally grow upset if things defy logic and science.

History: Elizabeth was born with her father's beautiful face. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a rival would like her out of the picture

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Elizabeth Haley, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 10 (+0)16 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. Moss agate (13 gp). Sardonyx (40 gp). Rose (40 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Merton, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is well dressed, but even with her fine clothing she looks run-down. She has styled her chestnut hair well, parting it to the left. She wears large thick round spectacles.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Energy wise she seems alert and responsive.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Griselda was left her mother's suit of armor and trained in its use and care. She now mingles about in high society.

Motivation: To reunite with her old friends; and she has money and likes to spend it

Ideals: Optimist, Professionalism. Bonds: Military, Rich, Adventurer. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Griselda Merton, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)7 (-2) 4 (-3)15 (+2)
Skills Intimidation +5
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Violet garnet (1500 gp). Peridot (30 gp).


Social Check DCs


Hugh Whitby, Male Human [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a grey coat with black slacks. He has done his best to style his golden hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Hugh was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hugh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He would like to get married and retire; and wants his loneliness to end

Flaws: Disease, Antagonistic. Bonds: Job, Enemies, Has a crush. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Hugh Whitby, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 6 (-2)14 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). Large well-done wool tapestry (600 gp). 1 Thunderstones. 6 Acid flasks. 6 Acid flasks. 1 Thunderstones.


Social Check DCs


Arnold Hamilton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. He has a blonde handlebar mustache and slicked back blonde hair. His eyes, though not visible through his cowl, are gray.

Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.

History: The child of a Carter, who enjoyed hunting, Arnold was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Arnold took refuge in the old dungeon and found the beat up axe and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He feels the way he acts is they only way to get by in the world; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Fearful. Bonds: Nature, Adventurer. Occupation: Bookbinder

Voice: Jittery and nervous

Attributes [hide]

Arnold Hamilton, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). 1 Chain shirt.


Social Check DCs

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