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NPC Generator

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Advanced [show]


Thomas Carlton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time, marred by teas. He has done his best to style his chestnut hair to look like a famous performer. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Artistic. Flaws: Ugly, Mundane, Shy, Disease. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

Thomas Carlton, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 14 (+2)6 (-2)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Anselm Beitz, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. He is bald on top and has large white tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Roofer, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor.

Ideals: Logical, Fighting. Flaws: Ugly. Bonds: Job, Poor. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Anselm Beitz, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. Rock crystal (50 gp). Moonstone (50 gp). Freshwater pearl (14 gp). Black pearl (800 gp).


Social Check DCs


Mary Berkeley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are violet and beady.

Personality: She dislikes all the random violence that takes place in the east. She is harsh and unforgiving.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Pacifist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Mary Berkeley, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Goblin
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Rose (80 gp). Violet garnet (600 gp). Jet (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Tatum, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man sports brown clothing, slightly heavier than average wear. He wears his chestnut hair down. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Miles was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Miles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Miles. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Depressed, Insane. Bonds: Attractive, Criminal record. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Miles Tatum, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)17 (+3) 11 (+0)5 (-3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs

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