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NPC Generator

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Advanced [show]


Herleva Colton, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a pastel vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her pastel boots flare out at the collars, and is pretty ugly. Her hair is long and auburn with streaks of brown, and is pulled back with small pastel clips. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a pair of adventurers, Herleva grew up listening to her mother's many stories. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She has worked as a Sculptor like her mother before her.

Motivation: A deep hatred of brigands; and expand her business

Flaws: Ugly. Bonds: Job, Enemies, Adventurer, Immigrant. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Herleva Colton, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Azurite (4 gp). Deep blue spinel (1000 gp).


Social Check DCs


Dean Stanton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His golden hair is styled in orderly dreadlocks. He is baby faced.

Personality: He will rave to anyone who will listen. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Carpenter, but he got bored and became a Body Guard. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Persistence. Flaws: Insane. Bonds: Poor, Job, Adventurer. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dean Stanton, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 7 (-2)11 (+0)
Skills Survival +1
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Onyx (60 gp).


Social Check DCs


Kyle Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a black suit. His golden hair is cut short. His eyes are blue and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Kyle lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and to unite with his sister

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Kyle Myerscough, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Black opal (500 gp). White pearl (120 gp). Red spinel (120 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Gunter Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His long brown hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. His necromantic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants his loneliness to end; and expand his business

Ideals: Gifted, Pacifist. Bonds: Rich, Job, Has a crush. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Gunter Cornish, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs

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