Eleanor Mitchell, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses like a well dressed Detective does. Her hair is red and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She does not trust anyone and sleeps with one eye open.
History: Her mother raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: To be a Banker again.
Flaws: Insane, Racist, Insomniac. Bonds: Job, Nature. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Simon Gladstone, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a brown cloak and cross-gartered green stockings, he is not a threatening figure. His blonde hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Gardener, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.
Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion
Flaws: Insane, Shy, Impulsive. Bonds: Immigrant, Family. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp. Red spinel (100 gp). Alexandrite (1400 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item.
Nicholas Ridley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is drawn into a tight pony tail with a clover scrunchie. His fierce violet eyes like to dwell on things.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To be a Bricklayer again; and to reunite with his old friends
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Nature, Job. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Emerald (1000 gp). Malachite (9 gp). 1 Minor magic item.
Elizabeth Walcott, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is blonde and very short. Her hazel eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west; and she loathes her own lifestyle
Ideals: Athletic, Logical, Entrepeneur. Flaws: Depressed. Bonds: Poor. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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