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NPC Generator

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Advanced [show]


Ernest Tenley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a kukri. His silver hair is singed and shortened. His amber eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Ernest has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Tenley, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Anselm Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His brown hair is cut jaggedly and amateurishly. He has gleaming, smiling violet eyes.

Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Immigrant, Has a crush, Nature. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Anselm Chatham, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Herleva Oakley, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a white suit, brown shirt, and black tie. Her skin is fair and her fingers are delicate and long. Her hair is cut close to her head. Her eyes are hazel and catlike.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is a bit of a kleptomaniac; and she is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Military, Criminal record. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Herleva Oakley, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 10 (+0)17 (+3)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Sardonyx (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Conrad Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in red turtlenecks beneath a brown coat with white slacks. His brown hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found

Ideals: Optimist. Flaws: Forgetful, Insane. Bonds: Nature, Family. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Conrad Eastoft, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Insight +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Masterwork Common Melee.


Social Check DCs

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