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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Emmeline Bentley, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears baggy brown pantaloons and a tan scarf. Her red hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of herself, she believes she is the best Jeweler born in the past three hundred years. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: The child of a Hunter, who enjoyed hunting, Emmeline was taken on many hunting expeditions. Emmeline was born on a far western island where she grew up under the tutelage of her mother, an expert Jeweler. She's also a talented Hunter, but doesn't like to broadcast it.

Motivation: She's repulsed by the PC; and sabotage a competitor

Flaws: Antagonistic. Bonds: Job, Mentor, Nature, Immigrant. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Emmeline Bentley, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Wesley, Female Human [Permalink]

Personal [hide]

Description: She wears a blue cloak and cross-gartered pastel stockings. She carries with her a set of spears, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She keeps her white hair in a pixie cut. This brown eyed southerner is not easily forgotten.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She takes great joy in being the best Dilettante in town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Dilettante for the past few years.

Motivation: Sabotage a competitor; and to be a map maker again

Ideals: Fighting, Gifted. Flaws: Depressed, Insane. Bonds: Job. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Elizabeth Wesley, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Nature +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Bloodstone (20 gp). Jasper (20 gp).


Social Check DCs


Chad Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Blacksmith uniform. His white hair is long and unkept. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: Chad was born the youngest of three triplets. His childhood dream was to be a Mason, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Flaws: Ugly, Depressed, Insomniac. Bonds: Job, Family. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Chad Staurheim, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Ermina Sharps, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and carries greatswords. She sports silver long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Ermina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She has chosen to use the inheritance that was left to her frivolously. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many drow want her driven away.

Ideals: Fighting, Extrovert, Justice. Bonds: Rich, Religious, Enemies. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Ermina Sharps, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp.


Social Check DCs

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