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NPC Generator

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Advanced [show]


Eloise Oakley, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is black and very short. She tend to wears goggles to shield her eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to her, and she is able to talk to them.

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eloise took refuge in the large cave and found the beat up longbow and armor she uses now. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She'd like to take her coworkers down a peg; and she feels that her past leaves her morally obligated to help

Ideals: Joker, Gifted. Bonds: Nature, Criminal record, Job. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Eloise Oakley, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 11 (+0)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Sylvan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Fire opal (800 gp). Banded agate (9 gp). 1 Minor magic item.


Social Check DCs


Ernest Branson, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants, and he perpetually has his lance ready. His golden hair and beard is wavy and long. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is an amazing painter.

History: Ernest was raised in a hard working conservative environment. His childhood dream was to be a Apothecary, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Job, Family. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Ernest Branson, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Tiger eye turquoise (9 gp). 1 Minor magic item.


Social Check DCs


Balimaar Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green armored body suit, with a simple tan line shooting up and back down. He has done his best to style his chestnut hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. A freak accident while working with his Assassin mother left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Disease. Bonds: Enemies, Rich, Adventurer. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Balimaar Kenley, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Athletics +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Everburning torch.


Social Check DCs


Ernest Blakeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is drawn into a tight pony tail with a card scrunchie. His blue eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: Marry his brother to traveling adventurers; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, Job, Family. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Ernest Blakeley, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)10 (+0) 8 (-1)14 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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