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NPC Generator

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Advanced [show]


Williamina Blankley, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She carries a battered greatsword and tarnished warhammer as well. With wild black hair. Her eyes are a pleasant green.

Personality: Stoic and calm, she prefers to meditate than take action. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Williamina was born in the east. At a young age she loved to build and create. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted divine powers by her dying sister.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Disciplined, Gifted, Persistence. Bonds: Attractive, Religious. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Williamina Blankley, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Arcana +4, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Millicent Chester, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She is wearing a tight blue one piece outfit complete with pants, hood, and a cape, marred by chocolates. Her black hair is thinning but still full. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is overprotective of those who hire her services. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Millicent took refuge in the ruined castle and found the beat up sickle and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Flaws: Ugly. Bonds: Guardian, Family, Nature, Adventurer. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Millicent Chester, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Arcana +5, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bertram Brady, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. With a patchy silver beard and wild silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has always had a great fascination with Human culture. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Apothecary, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it

Ideals: Justice, Fighting. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Bertram Brady, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. White opal (1300 gp). Tiger eye turquoise (16 gp). Red-brown spinel (110 gp). Sard (30 gp).


Social Check DCs


Griselda Tindall, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is singed and shortened. She has a tattooed face.

Personality: A skeptical and narcissistic woman, Griselda's first love is herself. Her second love is also herself. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She got into the Ploughman business at a young age. There was a wharf not far from home where she often wandered off to fish. She inherited the family business which she has now maintained for 4 years.

Motivation: She feels the way she acts is they only way to get by in the world; and expand her business

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Griselda Tindall, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs

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