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NPC Generator

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Advanced [show]


Arnold Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large tan mantle and cape that has been intricately interwoven into his green robe. His auburn hair is thinning but still full. He has gleaming, smiling gray eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Arnold was born the youngest of three triplets. Arnold was born on a far northern island where he grew up under the tutelage of his father, an expert Sculptor. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and to prove his worth to the world

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Family, Immigrant. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Arnold Garfield, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Golden yellow topaz (300 gp).


Social Check DCs


Alice Reid, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are violet.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Joker, Optimist. Bonds: Rich, Attractive, Military. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Alice Reid, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)10 (+0) 13 (+1)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Onyx (20 gp).


Social Check DCs


Matilda Myerscough, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a faded coat and loose pants complete with Stetson hat. Her head has been shaved. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Matilda Myerscough, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Red spinel (150 gp). Alexandrite (1600 gp). Rhodochrosite (16 gp). Red spinel (150 gp).


Social Check DCs


Susannah Beckwith, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she prefers to wear black pants and tee shirts. Her long black hair is drawn into a two foot long braid. Her eyes are a pleasant amber.

Personality: She is fixated on the number 18. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not trust anyone and sleeps with one eye open.

History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. Recently the stress of being a Fletcher has made it difficult for her to sleep.

Motivation: To find somewhere to settle down; and she is unsatisfied with her job

Flaws: Insane, Insomniac, Mundane. Bonds: Nature, Job. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Susannah Beckwith, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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