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NPC Generator

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Advanced [show]


Hugolina Richie, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has the majority of her body covered in plate. She wears her chestnut hair up. She wears round tiny glasses practically rammed into her face.

Personality: Prone to second guessing herself, she comes off as nervous. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hugolina is combative with any and all who dare try her patience in the slightest.

History: The child of southern immigrants she idolized her mother. Hugolina was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Locksmith. She left for the south, certain she would find work there.

Motivation: She desires power and/or immortality; and to pay off her debts

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Hugolina Richie, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)19 (+4) 7 (-2)11 (+0)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 8
Languages Common, Draconic, Aquan, Druidic, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Moss agate (4 gp). Tiger eye turquoise (4 gp). Brown-green garnet (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cory Southey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a yellow coat over a violet low-cut shirt, and a feathered hat upon his head. He has a small bristly mustache and wavy chestnut hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Cory's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Cory Southey, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)17 (+3) 10 (+0)11 (+0)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan, Goblin, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Royal, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: A deeply religious man he believes everything happens for a reason. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: William was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Unemployed.

Motivation: Wants to open a new tavern; and doesn't want to be a unemployed and was forced into it by his family

Flaws: Ugly. Bonds: Poor, Religious, Family, Job. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

William Royal, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Perception +3, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Jeweled anklet (1000 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver chalice with lapis lazuli gems (150 gp). 1 Half-Plate. 1 Breastplate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Guy Acton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and dresses like a well dressed Knight does. His silver hair and beard is wavy and long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He uses divination through singing.

History: Born to a Apothecary, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Knight. He left for the west, certain he would find work there.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Addict. Bonds: Job, Poor, Immigrant. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Guy Acton, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Red garnet (50 gp). Golden yellow topaz (900 gp). Hematite (14 gp).


Social Check DCs

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