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NPC Generator

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Advanced [show]


Joan Wallace, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her head has been shaved. She wears large thick round spectacles.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not believe in violence as a means to an end. She is a dedicated Laborer but believes her peers are too gung-ho.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She has had some formal poetry training, and achieved minor success. She ran away from her former home and has been making her living as a Laborer for the past few years.

Motivation: She's in love; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Criminal record, Job, Has a crush. Occupation: Laborer

Voice: French accent

Attributes [hide]

Joan Wallace, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Athletics +5, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. Deep blue spinel (1000 gp). Lapis lazuli (10 gp).


Social Check DCs


Margery Cotton, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She is physically well-built. She keeps her blonde hair in a flapper bob. This violet eyed northerner is not easily forgotten.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born at the edge of vast island. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist. Flaws: Disease. Bonds: Nature, Adventurer, Criminal record. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Margery Cotton, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Arcana +2, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Rose (30 gp).


Social Check DCs


Herleva Nash, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has moderate length black hair. She has gleaming, smiling blue eyes.

Personality: She speaks before she thinks and is too direct. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Herleva grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Herleva. She has dedicated herself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Impulsive, Insane. Bonds: Adventurer, Criminal record. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Herleva Nash, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 80 pp.


Social Check DCs


Griselda Mitchell, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a green collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She has styled her white hair well, parting it to the left. Her thin eyebrows rest above her beady blue eyes.

Personality: She will rave to anyone who will listen. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her father raised her in a mountain cabin. Through the years after Griselda was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Griselda's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Nature. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Griselda Mitchell, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)17 (+3) 17 (+3)10 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 60 pp. Chrysoprase (60 gp). Golden yellow topaz (1000 gp). Amber (100 gp).


Social Check DCs

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