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NPC Generator

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Advanced [show]


Reynard Upton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair and beard is wavy and long. His green eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes; and find a way to reverse the transformation of his sister

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Job, Family. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Reynard Upton, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)13 (+1) 18 (+4)18 (+4)
Skills Performance +7, Religion +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 30000 cp.


Social Check DCs


Trym Marston, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a violet coat over a blue low-cut shirt, and a feathered hat upon his head. His black hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Trym Marston, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Solomon Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He carries with him a set of lances, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a long golden beard with little hanging trinkets. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Solomon reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Military, Enemies. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Solomon Milton, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)17 (+3) 15 (+2)5 (-3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Abyssal, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Yvonne Alby, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large blue jacket. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her red hair up in a very large beehive style do. Her thin eyebrows rest above her beady blue eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised in a desert tribe. While studying, she fell in love. They married and had a son. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Persistence. Flaws: Ugly. Bonds: Has a crush, Adventurer, Nature, In love. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Yvonne Alby, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 7 (-2)10 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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