Eleanor Sharps, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'11" has a big stupid grin on her face most of the time. She wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her brown hair is kept up in a ponytail inside a deerstalker hat. She wears large thick round spectacles.
Personality: She is witty, but her monotone delivery comes off as unnerving She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born blind and as such lacked many opportunities for work. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She has a crush on the local Apothecary; and wants her loneliness to end
Ideals: Joker, Entrepeneur. Flaws: Disease, Secretive. Bonds: Has a crush. Occupation: Baker
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 700 gp. Deep blue spinel (800 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Clerebold Morton, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly longswords and lances. His red hair has been sun bleached extensively. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.
History: He was born to a criminal king-pin and mafia family A gifted student he started as a Carpenter, but he got bored and became a Adventurer. He has set out to sabotage the competition.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern
Ideals: Joker. Bonds: Criminal record, Attractive, Adventurer, Job. Occupation: Adventurer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.
Percival Morley, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His golden hair has been sun bleached extensively. His gray eyes have a joyful gleam in them most of the time.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Many brigands want him driven away; and doesn't want to be a baker and was forced into it by his family
Ideals: Entrepeneur. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Baker
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. Black pearl (1100 gp). 1 Silver holy symbol. 1 Superior lock. 1 Superior lock.
Lance Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his red hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Eccentric and domineering, Lance will drive conversation. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Extrovert, Gifted, Fighting. Bonds: Attractive, Rich. Occupation: Fletcher
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!


