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NPC Generator

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Advanced [show]


Maynild Copeland, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her long black hair is drawn into a two foot long braid. Her green eyes lackadaisically let the world flow into them.

Personality: She is witty, but her monotone delivery comes off as unnerving She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Gifted from a young age, Maynild studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Maynild grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Maynild. She has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. She hasn't told them the truth, but wants to settle down with them.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often

Ideals: Joker, Gifted, Athletic. Flaws: Insane. Bonds: Criminal record, Has a crush. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Maynild Copeland, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 10 (+0)9 (-1)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp.


Social Check DCs


Williamina Atherton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Flaws: Insane, Antagonistic, Impulsive. Bonds: Rich, Nature. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Williamina Atherton, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 6 (-2)11 (+0)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Chrysoprase (40 gp). Peridot (40 gp). Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs


Rosamund Wellington, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a robe, a symbol of strength around her neck, and a longbow on her belt. She wears her blonde hair down. Her amber unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.

History: Rosamund was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rosamund fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Persistence. Flaws: Disease, Antagonistic. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Rosamund Wellington, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 2 Acid flasks.


Social Check DCs


Oriel Hallewell, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman very much looks the part of a Butcher. She is bald on top and has large brown tufts of hair around her ears. Her eyes are blue.

Personality: Always inclined to offer people food she seems plenty friendly. She would rather hide behind her crafts than deal with other people.

History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Butcher. She has achieved small success as a Butcher.

Motivation: Balancing her hectic life and new Butcher responsibilities is difficult; and expand her business

Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Oriel Hallewell, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 15 (+2)17 (+3)
Skills Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Peridot (40 gp).


Social Check DCs

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