Raymond Stansfield, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a brown suit, grey shirt, and green tie. He has a penchant for wearing a ring with an oversized amber on his left hand. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Sold as a small child to a slaver, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Raymond was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Raymond's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Server
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp.
Avice Reed, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she prefers to wear pastel clothing when she does not wear armor. Her head has been shaved. She has several tiny opal earrings on each ear.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She always tries to repair and not replace. It was this mentality that drove her into the Fisher business.
History: When she was but 4 years old her parents immigrated from the west. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Avice took refuge in the large cave and found the beat up crossbow and armor she uses now. She inherited the family business which she has now maintained for 5 years.
Motivation: She is greedy; and she'd like to take her coworkers down a peg
Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Job, Immigrant, Nature. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahlyssa Mitchell, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She very much looks the part of a Shepherd. She has a hunchback. Her blonde hair is still thick. This violet eyed easterner is not easily forgotten.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A powerful necromancer made her what she is. Through the years after Ahlyssa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Ahlyssa's mother didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 8 years.
Motivation: Wants to open a new tavern; and to be a courier again
Flaws: Ugly, Selfish, Antagonistic. Bonds: Job, Mentor. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Terran, Draconic, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather. 1 Full Plate. 1 Chain shirt.
Gunter Peyton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears baggy violet pantaloons and a red scarf. His wide-brimmed hat is riddled with cuts and holes. His gray unseeing eyes seem to look past you.
Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Detective, his mother struggled to pay the bills. A freak accident while working with his Detective mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often.
Ideals: Joker. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Scribe
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 8 (-1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Red-brown spinel (40 gp). Deep blue spinel (1600 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


