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NPC Generator

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Advanced [show]


Hunter Snowdon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a green poncho over his likewise colored trousers and shirt. His chestnut hair is long and unkept. His eyes, though not visible through his cowl, are gray.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has never given up on his singing dream.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Criminal record, Rich. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hunter Snowdon, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)8 (-1) 17 (+3)12 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp.


Social Check DCs


Tim Garfield, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is singed and shortened. His eyes are a pleasant brown.

Personality: Calm and collected, he is a well trained Cartwright. He takes great joy in being the best Cartwright in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tim took refuge in the old dungeon and found the beat up longbow and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Tim Garfield, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp.


Social Check DCs


Shane Benson, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with tan socks and a vest with buckled shoes. He is physically well-built. His golden hair is kept up in a ponytail inside a top hat. This brown eyed easterner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: Shane was born the youngest of three triplets. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Shane's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Antagonistic, Fearful. Bonds: Family, Adventurer. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Shane Benson, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)14 (+2) 14 (+2)9 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. White opal (600 gp).


Social Check DCs


Aline Wallace, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female dresses in collared shirts and wears a proper scarf over her head. She is tall, broad shouldered and powerfully built. Her brown hair is unkempt and raggedy. Her green eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is an amazing painter.

History: She was born on a small isolated farm. Her necromantic abilities were realized during a raid on her village. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to have a good time and be beloved

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Aline Wallace, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Onyx (50 gp). Pink pearl (130 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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