Avelina Leighton, Female Human [Permalink]
Personal [hide]
Description: She stands about 6'1" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her right hand appears badly burned and disfigured. She has moderate length auburn hair. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Avelina is depressed about a lot of things. She tends to be a nihilist. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Avelina was born with her mother's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now spends her time doing works of charity.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Entrepeneur, Philantrophist. Flaws: Depressed. Bonds: Attractive. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp.
Hunter Conway, Male Human [Permalink]
Personal [hide]
Description: He wears a blue collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He carries a battered morningstar and tarnished greatsword as well. He sports a long red beard, and similarly colored long hair. He has gleaming, smiling blue eyes.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He invites people to come help in his community garden.
History: He was raised by priests from a young age. In his 11th year, his parents were killed by a giants raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Philantrophist. Bonds: Enemies, Religious, Mentor. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Melissa Barclay, Female Human [Permalink]
Personal [hide]
Description: She wears a white vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her white boots flare out at the collars. Her tied-back hair is blonde. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to her spouse's obsession with being a Blacksmith they were divorced and she won custody of their daughter. She worked as a Hunter, and she later adopted a second daughter.
Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Gifted. Bonds: Job, Adventurer, Family, Military. Occupation: Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 16 (+3) | 7 (-2) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (900 gp). An abacus with copper, silver and gold markers (160 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Gold dragon comb with red garnet eye (900 gp). 1 Masterwork Light wooden shield. 1 Full Plate.
Heward Pickering, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries daggers. His brown hair is cut short with large spiked bangs in the front. His eyes are a pleasant hazel.
Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Weaver profession.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Job. Occupation: Bather
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp.
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