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NPC Generator

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Advanced [show]


Oriel Bentham, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her head has been shaved. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is calm most of the time but flees social interaction. As long as the job gets done she does not care how it got done.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Doesn't want to be a Mason and was forced into it by her family; and regain custody of her daughter

Ideals: Professionalism, Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Family. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Oriel Bentham, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 2 Thunderstones. 3 Smokesticks.


Social Check DCs


Millicent Hackney, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears green painted combat armor at almost all times. Her red hair is cut short with large spiked bangs in the front. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is happy with her job as a Assassin. She turns her eye from what people do, preferring to live and let live. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Millicent was raised in a hard working conservative environment. After coming to the age of reason, Millicent took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now owns her own business.

Motivation: Find a way to reverse the transformation of her sister; and further expansion of business

Ideals: Gifted. Bonds: Job, Attractive, Family. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Millicent Hackney, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp. Fiery yellow corundum (1100 gp). Rich purple corundum (1100 gp). Rhodochrosite (12 gp). Chrysoberyl (50 gp).


Social Check DCs


Helen Tinley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a red cloak and cross-gartered tan stockings. She wears her hair in dreadlocks. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Helen will drive conversation. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the east her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. Recently she has begun working with bootleggers and crooks.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Helen Tinley, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Trym Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a tan and brown robe with the hood down. He has styled his silver hair well, parting it to the right. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is irascible and easily irritated. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Balancing his hectic life and new Server responsibilities is difficult; and expand his business

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Military, Job. Occupation: Server

Voice: Low range voice

Attributes [hide]

Trym Dudley, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. An abacus with copper, silver and gold markers (50 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). A small bag of saffron. (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 1 Minor magic item.


Social Check DCs

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