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NPC Generator

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Advanced [show]


Alice Shipley, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has no hair. This green eyed southerner is not easily forgotten.

Personality: While she acts the brute, she is far gentler than she would appear. As long as the job gets done she does not care how it got done.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Religious. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Alice Shipley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 9 (-1)8 (-1)
Skills Athletics +6, Stealth +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Rhodochrosite (8 gp). 1 Minor magic item.


Social Check DCs


Williamina Yardley, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a glaive on her belt. She carries with her a set of glaives, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her golden hair is wavy and long. Her eyes are amber and she is always smoking a pipe.

Personality: Williamina wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born the only child of a wealthy merchant. Over the years she perfected her riding and shooting skills. Since then, she has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Optimist, Entrepeneur. Bonds: Nature. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Williamina Yardley, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)7 (-2) 13 (+1)17 (+3)
Skills Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40 pp.


Social Check DCs


Griselda Livingstone, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a grey deerstalker hat and grey clothes and is in decent physical shape. She wears her white hair up in a very large beehive style do. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to loving parents in a slum to the north. Griselda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Griselda decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Philantrophist. Flaws: Addict, Antagonistic, Fearful. Bonds: Poor, Criminal record. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Griselda Livingstone, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)15 (+2) 9 (-1)14 (+2)
Skills Deception +5, Survival +2
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Moonstone (50 gp). Coral (90 gp).


Social Check DCs


Heward Digby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. His hair, while still mostly auburn, has prominent grey streaks. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great joy in being the best Engraver in town.

History: He was born into a rich family. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. He has worked as a Engraver like his father before him.

Motivation: He is unsatisfied with his job; and he uses money and sex appeal to get what he needs

Ideals: Justice. Bonds: Attractive, Job, Rich, Military. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Heward Digby, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Religion +5, Survival +3
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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