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NPC Generator

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Advanced [show]


Ahlyssa Marlee, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her black hair is lengthy. She is baby faced.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Ahlyssa was born in the east. At a young age she loved to build and create. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and wishes to resurrect an old love

Ideals: Optimist, Persistence. Bonds: Attractive, In love, Family. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Ahlyssa Marlee, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Gentry, Female Human [Permalink]

Personal [hide]

Description: This western woman wears white leather gloves, a white jacket, and tight pants. Her clothes are grease stained in places. Her hair is cut close to her head. Her fierce blue eyes like to dwell on things.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is lazy, self-centered, vain, and jealous.

History: Susannah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She has recently gotten a pet goose that steals things from people.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a rival would like her out of the picture

Flaws: Selfish. Bonds: Poor, Immigrant, Criminal record, Enemies. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Susannah Gentry, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)19 (+4) 13 (+1)13 (+1)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan, Giant, Halfling, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs


Anne Denholm, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears many layers of old clothing at all times. Her black hair is drawn into a tight pony tail with a dagger scrunchie. Her brown eyes peer out from beneath her top brown hat.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. As long as the job gets done she does not care how it got done.

History: Anne was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She left for the west, certain she would find work there.

Motivation: Regain custody of her daughter.

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Anne Denholm, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)17 (+3) 7 (-2)14 (+2)
Skills Acrobatics +2, Arcana +6
Senses Passive Perception 8
Languages Common, Infernal, Draconic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Tenley, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tan armored body suit, with a simple grey line shooting up and back down. Her silver hair is smooth and relatively long. Her green unseeing eyes seem to look past you.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village she learned the ways of the warrior from her mother. A freak accident while working with her Shoemaker mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her

Ideals: Athletic, Optimist, Fighting. Flaws: Disease. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Juliana Tenley, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)9 (-1) 15 (+2)13 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Black star sapphire (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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