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NPC Generator

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Advanced [show]


Ahlyssa Badger, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light pastel in addition to tight pants. She is bristling with hidden weapons, mostly greatswords and swords. She has slicked back blonde hair. Her violet eyes have a joyful gleam in them most of the time.

Personality: She snorts whenever she laughs or is feeling confident. She invites people to come help in her community garden.

History: She was raised in a forest tribe. Ahlyssa was born on a far southern forest where she grew up under the tutelage of her father, an expert Mortician. Being a Mortician kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Bonds: Criminal record, Nature, Immigrant, Religious. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Ahlyssa Badger, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Stealth +1, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Agatha Marlee, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing the road beaten gear of a warrior. She wears a feathered hat to cover her moderate length red hair. She is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Performer father left her crippled. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is her passion; and to reunite with her old friends

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Immigrant, Attractive, Adventurer. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Agatha Marlee, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rohesia Churchill, Female Human [Permalink]

Personal [hide]

Description: This western woman is well dressed, but even with her fine clothing she looks run-down. Her clothes are grease stained in places. With bright silver hair. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She plays an instrument quite well.

History: Rohesia hails from a village terrorized by brigands. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Rohesia Churchill, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 9 (-1)10 (+0)
Skills Arcana +3, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Violet garnet (1600 gp). Brown-green garnet (160 gp). Red garnet (160 gp). 1 Minor magic item.


Social Check DCs


Avice Windsor, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy blonde hair. She has several tiny topaz earrings on each ear.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born a particularly ugly child, much to the horror of her parents. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the north; and she desires power and/or immortality

Ideals: Entrepeneur, Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Avice Windsor, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs

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