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NPC Generator

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Advanced [show]


Joan Law, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a black vest and prefers green and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has moderate length brown hair. This green eyed easterner is not easily forgotten.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born several months after her father was called into army service. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found; and regain custody of her daughter

Flaws: Ugly, Antagonistic. Bonds: Family, Military, Criminal record. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Joan Law, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 8 (-1)12 (+1) 13 (+1)7 (-2)
Skills Deception +1, Stealth +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Lapis lazuli (6 gp). Jasper (40 gp).


Social Check DCs


Adelaide Heiser, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her silver hair is well kept. Her eyes are a pleasant blue.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barrister arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Since then, she has sought to make the best of life.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Adelaide Heiser, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp. Smoky quartz (40 gp). Chalcedony (40 gp).


Social Check DCs


Thomas Lindsay, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. He has moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and expand his business

Ideals: Disciplined, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Thomas Lindsay, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)14 (+2) 10 (+0)7 (-2)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs


Rosalind Clifford, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.

Personality: Overbrimming with self-confidence, Rosalind isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her mother and her sister before her, after school she went straight into learning to become a Painter. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and to clean up the streets

Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Guardian. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Rosalind Clifford, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp.


Social Check DCs

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