Tim Stansfield, Male Human [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. He wears his brown hair up in a very large beehive style do. His brown eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and his religion dominates his actions
Ideals: Philantrophist, Artistic, Entrepeneur. Flaws: Insane. Occupation: Bowyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30000 cp. Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rosamund Reid, Female Human [Permalink]
Personal [hide]
Description: She wears a blue tunic with brown highlights, and long grey pants that bunch up around her shoes. She is physically well-built. With bright golden hair. She is baby faced.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to make almost anything out of random pieces of junk.
History: She was born in a small forest village. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Rosamund's homeland. Rosamund decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rosamund fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion
Ideals: Gifted, Fighting. Bonds: Nature, Immigrant, Family. Occupation: Servant
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50 pp. Banded agate (14 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). 1 Minor magic item.
Eva Pinkerton, Female Human [Permalink]
Personal [hide]
Description: Standing 4'7", this woman is well dressed, but even with her fine clothing she looks run-down. Her white hair is braided into rings. She is very pretty but has cold, dead eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born in the south, but her parents moved at a very young age to the east. She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac
Ideals: Optimist, Justice. Bonds: Attractive, Criminal record, Immigrant. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Old masterpiece painting (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.
Hugh Brent, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. With a patchy brown beard and wild brown hair. He wears large thick round spectacles.
Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
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