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NPC Generator

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Advanced [show]


Gomory Nash, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear ponchos typically of a light brown in addition to tight pants and is in decent physical shape. He has a very tight haircut. His eyes are hazel and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Artistic, Fighting. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Gomory Nash, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Leighton, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses in collared shirts and wears a proper scarf over her head. Her hair is short and black. She has a tattooed face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in the east to a Detective, Jane learned a great deal about her mother's area of expertise. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was always very intelligent and has formed a secret society of specialists.

Motivation: She wants to get laid; and she's in love

Ideals: Fighting. Flaws: Fearful, Secretive. Bonds: Job, Has a crush. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Jane Leighton, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Oriel Beitz, Female Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She wears skinny pants and wears a blue and red robe with the hood down. She has shaved her head bald. Her green eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Oriel embodies much of what other species detest in the Humans. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born several months after her father was called into army service. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To unite with her sister; and to reunite with her absent father

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Military, Family. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Oriel Beitz, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 9 (-1)17 (+3)
Skills Stealth +4, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Elysande Mori, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. Her red hair is long and unkept. She wears crescent spectacles with a black brim.

Personality: She is a hateful person. She taunts others and blames them for her problems. She can't help but pocket interesting objects she comes across

History: Born in a small village she learned the ways of the warrior from her father. She struck it rich when she found rare goods in large quantities. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Elysande Mori, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)17 (+3) 10 (+0)14 (+2)
Skills Acrobatics +2, Investigation +6
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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