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NPC Generator

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Advanced [show]


Sarah Kimberly, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many tan ritualistic tattoos. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her brown hair up. This hazel eyed easterner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: A powerful brothel owner made her what she is. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world; and to clean up the streets

Flaws: Impulsive. Bonds: Attractive, Mentor, Immigrant. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Sarah Kimberly, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Nature +6, Performance +5
Senses Passive Perception 11
Languages Common, Ignan, Gnome, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Full Plate. 1 Darkwood Shield. 1 Masterwork Light steel shield. 1 Darkwood Buckler.


Social Check DCs


Anne Axton, Female Human [Permalink]

Personal [hide]

Description: She wears a black tunic with tan highlights, and long violet pants that bunch up around her shoes. She has done her best to style her black hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to loving parents in a slum to the east. A freak accident while working with her Performer mother left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she is terrified, and will act out of fear

Flaws: Selfish, Shy, Disease, Fearful. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Anne Axton, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)11 (+0) 7 (-2)15 (+2)
Skills Athletics +6, Nature +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Golden yellow topaz (1300 gp). Zircon (40 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Graeme, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His blonde hair is cut jaggedly and amateurishly. His fierce gray eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and to reunite with his absent mother

Ideals: Disciplined, Optimist. Bonds: Family, Immigrant, Job. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Anselm Graeme, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Emerald (1300 gp). Peridot (80 gp).


Social Check DCs


Millicent Copeland, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'8" and wears a robe, a symbol of the sun god around her neck, and a morningstar on her belt. Her left hand appears badly burned and disfigured. She has done her best to style her blonde hair to look like a famous performer. She has several tiny jet earrings on each ear.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Millicent Copeland, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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