Guy Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. He has styled his chestnut hair well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Ideals: Entrepeneur, Philantrophist. Flaws: Cynical. Bonds: Attractive, Military, Adventurer. Occupation: Knight
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Elysande Willoughby, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman dresses like a well dressed Fletcher does and is in decent physical shape. Her silver hair is styled in orderly dreadlocks. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She acts crazy and hedonistic. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in a small village she learned the ways of the warrior from her father. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and she is wracked by social anxiety
Ideals: Fighting, Entrepeneur. Flaws: Hedonist, Fearful. Bonds: Job. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 10 (+0) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Chain shirt. 1 Darkwood Buckler.
Avice Wilberforce, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears suspenders and black workpants. Her shirt is blue, and she wears a heavy black leather apron most of the time. Her whole body is exceptionally muscular. Her chestnut hair, when down, is lengthy. Her ears are large.
Personality: Her tongue was cut out and she uses sign language. She is able to make almost anything out of random pieces of junk.
History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Avice took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she has a rivalry with the church that dominates her actions
Ideals: Gifted, Logical. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Cook
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.
Trym Weston, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He tends to wear a large black jacket. He has moderate length auburn hair. His violet unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Human culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. He got away from his former life and has fallen to alcoholism.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Disease, Racist, Addict. Bonds: Slave, Poor, Religious. Occupation: Blacksmith
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!


