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NPC Generator

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Advanced [show]


Elizabeth Wedgwood, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, marred by beers. She has a long auburn ponytail with little hanging trinkets. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not trust anyone and sleeps with one eye open.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Elizabeth was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She wants revenge against gnolls; and a deep hatred of gnolls

Flaws: Ugly, Insomniac. Bonds: Job, Religious, Enemies. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Elizabeth Wedgwood, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Susannah Dumph, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a green suit, pastel shirt, and grey tie. Her skin is fair and her fingers are delicate and long. With bright black hair. She has green eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She invites people to come help in her community garden.

History: Susannah was born the youngest of three triplets. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been saving her money to try and buy her sister's freedom.

Motivation: She's repulsed by the PC; and regain custody of her son

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Family, Nature. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Susannah Dumph, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. Silver pearl (140 gp).


Social Check DCs


Joan Cooper, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing the road beaten gear of a warrior. Her tied-back hair is silver. Her eyes are green and catlike.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She used her abilities to travel the world and help people.

Motivation: Balancing her hectic life and new Ruler responsibilities is difficult; and to end her boredom

Ideals: Fighting, Optimist, Philantrophist, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Joan Cooper, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 8 (-1)6 (-2)
Skills History +6, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Blue quartz (13 gp).


Social Check DCs


Theobald Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears yellow trousers with red and grey striped suspenders. He wears various colorful collared shirts. His hair is short and brown. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.

History: Theobald was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Nature, Job, Criminal record, Adventurer. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Theobald Hadleigh, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)7 (-2) 11 (+0)12 (+1)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Jasper (70 gp).


Social Check DCs

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