Ida Wilberforce, Female Human [Permalink]
Personal [hide]
Description: She wears a white coat over a green low-cut shirt, and a feathered hat upon her head. She carries with her a set of spears on her belt, each one with a aquamarine on the hilt. She wears a colorful flower in her brown hair. She has several tiny aquamarine earrings on each ear.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She believes the world needs to unite to get rid of drow once and for all.
History: She was born the only child of a wealthy merchant. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Many drow want her driven away; and revenge
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Rich, Enemies. Occupation: Carter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp. 1 Minor magic item.
Joan Kelsey, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses like a well dressed Fortune-teller does. Her tied-back hair is golden. She wears large thick round spectacles.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She never wears the same outfit twice, unless she absolutely has to.
History: She was born at the edge of vast mountains. She helped her father out around the business and became quite the natural. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. She hasn't told them the truth, but wants to settle down with them.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Artistic. Bonds: Job, Nature, Has a crush. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. Fiery yellow corundum (500 gp). Red-brown spinel (100 gp). 1 Minor magic item.
Emmeline Marley, Female Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern woman wears white trousers with tan and black striped suspenders. She wears various colorful collared shirts. Her golden hair is smooth and relatively long. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has always had a great fascination with Human culture. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Emmeline was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and human compassion
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Enemies, Debt. Occupation: Shepherd
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Alex Byron, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He dislikes all the random violence that takes place in the north. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Performer, his mother struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world.
Ideals: Pacifist, Logical. Flaws: Insane, Disease. Bonds: Attractive, Poor. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Azurite (10 gp). Black pearl (800 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

